Patch Notes 5 Feb 2025 - 0.1.2
Gameplay
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Modified Choose a Power visuals and effects to better fit final evolutions
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Gather Power now grants 500 catalyst
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Lure grants +15 catalyst from ALL kills
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Audio & Visual
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Resolved issue that caused pieces of the terrain to cull
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Fixed visual issue that would cause the waterfall to always render in front of the storm
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Swapped out the music when a player ascends to a final evolution
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Improved the glow of the catalyst transfer visual
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Added some additional VFX to the Behemoth’s special attacks
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Added some additional sounds to the Main Menu
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Sync’ed Abyssal Fiend’s jump precast with the power
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Minor improvements to some of the Dire Elephant’s attack animations
Bug Fixes
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Fixed animation errors in Field Guide
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Fixed issue that would sometimes prevent players in a Party from joining a game together
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Resolved issue of game not ending with only one player in game
Performance
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Improved visual culling of small creatures and objects when evolving to a final evolution