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Patch Notes 5 Feb 2025 - 0.1.2

Gameplay

  • Modified Choose a Power visuals and effects to better fit final evolutions

    • Gather Power now grants 500 catalyst

    • Lure grants +15 catalyst from ALL kills

Audio & Visual

  • Resolved issue that caused pieces of the terrain to cull

  • Fixed visual issue that would cause the waterfall to always render in front of the storm

  • Swapped out the music when a player ascends to a final evolution

  • Improved the glow of the catalyst transfer visual

  • Added some additional VFX to the Behemoth’s special attacks

  • Added some additional sounds to the Main Menu

  • Sync’ed Abyssal Fiend’s jump precast with the power

  • Minor improvements to some of the Dire Elephant’s attack animations

Bug Fixes

  • Fixed animation errors in Field Guide

  • Fixed issue that would sometimes prevent players in a Party from joining a game together

  • Resolved issue of game not ending with only one player in game

Performance

  • Improved visual culling of small creatures and objects when evolving to a final evolution

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